Tag Archives: reality

Make Your Data A Reality

Even if it were only a “movie about Facebook”, why is such subject matter off-limits? I’d need to further assess all the scripts before I may provide a holistic opinion on the matter. We need the crew to update Memsource or our modifications will keep getting overwritten. This seems to be like a big change, however the changes are fairly easy. 2. I have not made any changes to reflect the inconsistencies in the translation files (see below). The operate will then return the correct translation based on the number of items. Then we will get agreement from stakeholders. Can you open a JIRA situation hooked up to the i18n epic to track? Description references particular situation. Provide written clarification in the PR description if in case you have failed to add tests. Any request underneath the /api path may have the person’s session cookie. I would not put this underneath /api as a result of this request doesn’t require auth.

When executing an inner video utility and the management key is held down, we now put the command onto the clipboard (this makes it simple to copy the command line into a batch file). In the RAD Video Tools, attempt utilizing our built-in file readers for TIFF and JPEG before making an attempt QuickTime – this is far quicker. I’ll strive to make time to achieve this. Depending on the conductance of the valves, a lot of the chamber strain might never make it into the bore. Not ready for review; pushing updates that’ll make it easier to do a pre-check with the localization QE crew. I feel we’re prepared for QE review. Based on the dialog I dont assume ConsolePlugin resource name will comprise the prefix, thats why Im trimming it to get the true name. CamelCased the non-CamelCased resource keys in the general public JSON files so the nav will be translated. 18n was added by Joachim and is used to robotically generate the i18n information based on the strings marked in the application. I did three components in console-shared as an example of how to use i18n in packages. Since 8.0.0 you possibly can use more specs from C’s sprintf to apply format to numbers.

Built-in GPU decoding, async searching for and extra. Eric’s G2 Launcher has more bore size and more chamber capacity than is required for antenna launching. It is clear from this graph that the valve is just not flowing enough air to really utilize the chamber and barrel in this launcher. This PR additionally includes a customized Jest resolver by Christian Vogt so i18n will play nice with our assessments and a cool Cypress baby command from Dave Taylor. Ta usługa jest opłacana w całości przez darowizny od takich użytkowników jak Ty. Worked round a crash in OpenSL when the entire voices have been allocated earlier than opening a Bink file. Fixed a sound crash on Android when opening a number of videos simultaneously. Fixed a crash bug in the Win32 Unity plugin when starting up. Are you able to open a PR to replace the dynamic plugin enhancement with this proposal? Is that this used anywhere in the demo plugin? I removed language caching so we’re per other products that the g11n QE group has labored on. Worked round a bug in the Durango GDK shader compiler on the GPU-assisted path. Fixed a bug in BinkGetRealTime when called on the very first body.

Fixed a bug on PS Vita, where the sound on the first frame might be lost, main to sync issues. This keeps the audio in sync on forced body rates. Optimized the SPU DMA audio table copy by 10 KB per audio monitor. Playing multitrack audio now takes about 10 KB much less per observe. Which means the BinkSetSoundTrack perform now takes an array of observe IDs to play instead of a single value. Exported the BinkSetIO perform accurately. By that I imply, the latter shouldn’t want to call core prebundle (or the same script named in another way). I had the same impression but as far as I perceive they’re generating totally different bundles. The problem was producing the bundle from gutenberg-mobile wasn’t taking into account that it requires running additional commands beforehand. If you are loading data while streaming a video, this may greatly help your performance (particularly on PS3 which does not have a spare core to hide the problem). I’ve addted locales to the dynamic-demo-plugin and up to date the 2 Dockerfiles now we have for it.